Mac Power Pc Games That Will Play On Rosetta

Assuming that your host computer has an Intel CPU and you wanted the most recent version of Rosetta, then you could run Snow Leopard 10.6.8 on VirtualBox. Unfortunately, just having Rosetta may not solve all your problems because some PowerPC applications or games require the classic Mac environment. Rosetta is based on QuickTransit technology. It has no graphical user interface, which led Apple to describe Rosetta as 'the most amazing software you'll never see.' Rosetta was initially included with Mac OS X v10.4.4 'Tiger', the version that was released with the first Intel-based Macintosh models.

Rosetta
PowerPC application (Microsoft Word for Mac 2004) running on OS X for Intel
Developer(s)Apple Inc.
Operating systemMac OS X 10.4.4–10.6.8 (Intel)
Type
Websitewww.apple.com/asia/rosetta/
Mac Power Pc Games That Will Play On Rosetta

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Rosetta is a discontinued dynamic binary translator for Mac OS X that allowed many PowerPC applications to run on certain Intel-based Macintosh computers without modification. Apple released Rosetta in 2006 when it changed the instruction set architecture of the Macintosh platform from the PowerPC to the Intel processor. The name 'Rosetta' is a reference to the Rosetta Stone, the discovery that made it possible to comprehend and translate Egyptian hieroglyphs.

Rosetta is based on QuickTransit technology.[1] It has no graphical user interface, which led Apple to describe Rosetta as 'the most amazing software you'll never see.'[2]

Rosetta was initially included with Mac OS X v10.4.4 'Tiger', the version that was released with the first Intel-based Macintosh models.[3]

Rosetta is not installed by default in Mac OS X v10.6 'Snow Leopard', but can be retained as an option via the installer or Apple Software Update for users who need to run PowerPC applications.[4]

Rosetta is neither included nor supported in Mac OS X v10.7 'Lion' or later. Therefore, with Lion and later releases, the current Macintosh platform does not support PowerPC applications.[4]

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Mac Power Pc Games That Will Play On Rosetta Computer

Compatibility[edit]

Apple's transition to Intel processors

Rosetta is part of Mac OS X for Intel operating systems prior to Lion. It translates G3, G4, and AltiVec instructions; however, it does not translate G5 instructions. Therefore, applications that rely on G5-specific instruction sets must be modified by their developers to work on Rosetta-supported Intel-based Macs. According to Apple, applications with heavy user interaction but low computational needs (such as word processors) are well suited to translation via Rosetta, while applications with high computational needs (such as AutoCAD, games, or Adobe Photoshop) are not.[5]Pre-existing PowerPC versions of Apple 'Pro' media-production applications (such as Final Cut Pro, Motion, Aperture, and Logic Pro) are not supported by Rosetta and require a 'crossgrade'[6] to a universal binary version to work on Rosetta-supported Intel-based Macs.

Mac power pc games that will play on rosetta stone

Rosetta does not support the following:[7]

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  • The Classic environment, and thus any non-Carbon application built for Mac OS 9 or earlier
  • Code that inserts preferences into the System Preferences pane
  • Applications that require a G5 processor
  • Applications that require precise exception handling
  • Screen savers
  • Kernel extensions and applications that depend on them
  • Bundled Java applications or Java applications with JNI libraries that cannot be translated
  • Java applets in Rosetta-translated applications, meaning that a native Intel web browser application, rather than a legacy PowerPC version, must be used to load Java applets

The reason for Rosetta's reduced compatibility compared to Apple's earlier 68k emulator for PPCs lies within its implementation: Rosetta is a user-level program and can only intercept and emulate user-level code, while the older emulator was integrated with the system at a much lower level. The 68k emulator was given access to the very lowest levels of the OS by being at the same level as, and tightly connected to, the Mac OS nanokernel on PPC Macs (later used for multiprocessing under Mac OS 8.6 and later), which means that the nanokernel was able to intercept PowerPC interrupts, translate them to 68k interrupts (then doing a mixed mode switch, if necessary), and then executing 68k code to handle the interrupts. This allowed lines of 68k and PPC code to be interspersed within the same binary of a fat application. While a similar effect could likely have been achieved for Mac OS X by running Rosetta within XNU, Apple instead chose to implement Rosetta as a user-level process to avoid excessive debugging and the potential for security issues.[citation needed]

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See also[edit]

Mac power pc games that will play on rosetta stone
  • Classic Environment – software that allows Mac OS X based operating systems to run Mac OS 9 applications
  • Mac 68k emulator – lower level program used for a similar purpose during 680x0 to PowerPC transition
  • Universal binary – combined PPC/Intel applications that run natively on both processors
  • Fat binary – combined PPC/68k application that ran on older Macintoshes

Mac Power Pc Games That Will Play On Rosetta Stone

References[edit]

  1. ^'The brains behind Apple's Rosetta: Transitive'. CNET News.com. June 8, 2005. Archived from the original on July 14, 2014. Retrieved July 4, 2007.
  2. ^'Rosetta'. Apple. Archived from the original on November 16, 2010. Retrieved September 5, 2011.
  3. ^Core Duo iMacs debut speedy new chipsArchived March 3, 2012, at the Wayback Machine
  4. ^ abAppleInsider Staff (February 26, 2011). 'Mac OS X Lion drops Front Row, Java runtime, Rosetta'. AppleInsider. AppleInsider, Inc. Archived from the original on April 29, 2014. Retrieved February 27, 2011.
  5. ^'Rosetta'(PDF). Universal Binary Programming Guidelines, Second Edition. Apple. Archived from the original(PDF) on August 3, 2012. Retrieved September 5, 2011.
  6. ^'Universal Applications'. Apple. Archived from the original on March 3, 2016. Retrieved August 5, 2019.
  7. ^'What Can Be Translated?'(PDF). Universal Binary Programming Guidelines, Second Edition. Apple. Archived from the original(PDF) on August 3, 2012. Retrieved September 5, 2011.

External links[edit]

  • Apple Rosetta Web site at the Wayback Machine (archived January 7, 2011)
  • Transitive Corporation web site at the Wayback Machine (archived September 14, 2008)
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